by Kurt » Mon May 07, 2007 7:23 pm
I think my coach said he would start revolving around all sorts of other axes - not just the x-axis.
The method is the same...think about what you do when you revolve something around the y-axis:
Think of it as very small cylindrical shells added together. Each shell has a volume that can be approximated as [unparseable or potentially dangerous latex formula] (the circumference of the shell at that radius), times f(x) (the height), times dx (the width).
You could do the exact same thing around the x-axis by making it a function of y and using [unparseable or potentially dangerous latex formula] if you wanted to. Although you could just think of it now as adding together lots of "disks". Each disk has an area [unparseable or potentially dangerous latex formula] (since the function's value now becomes the radius sticking out of the x-axis)...in which case, the width is still dx.
You can do all sorts of methods like this to revolve around any axis pretty easily.