by AuSmith » Thu Aug 02, 2007 12:40 am
04A-68
What do you immediately know? We easily get
1) the center of the circle [unparseable or potentially dangerous latex formula]
2) two congruent right triangles
3) two vertices of each right triangle and two legs each [unparseable or potentially dangerous latex formula] and [unparseable or potentially dangerous latex formula]
What now? Well, there's the slope formula, but finding coordinates doesn't seem to be the easiest way. Nor do I see any nifty tricks like dot products or trig identities in [unparseable or potentially dangerous latex formula]. Something very conducive to this problem is realizing slope is the tangent of the angle from the positive [unparseable or potentially dangerous latex formula]-axis. Thus, with a calculator, angles give slopes much easier than coordinates, especially through angle addition. If you need to know slopes of lines through [unparseable or potentially dangerous latex formula] and angles at [unparseable or potentially dangerous latex formula] are within reach, tangent should be something to consider.
So what's the best way to find the correct angles? We know the angle bisector between the two tangent lines passes through the center of the circle. So, we quickly know the average. The difference of the angle of one of the tangent lines and the bisector is almost handed to you, as you can easily calculate two legs of a right triangle. Voila, [unparseable or potentially dangerous latex formula] where [unparseable or potentially dangerous latex formula] and [unparseable or potentially dangerous latex formula].
04H-80
Draw the radius that meets the tangent line and draw a hypotenuse from the midpoint to the center of the circle. Find the hypotenuse and multiply by [unparseable or potentially dangerous latex formula]
06A-60
I've always heard it called an isosceles trapezoid and I like that better. Regular is used for enough things already. But, that's just me.
Notice four of the segments emanate from the same point with the same length. That screams circle. Well, that angle given is an inscribed angle. That automatically says the arc it cuts is [unparseable or potentially dangerous latex formula] and it's supplement is [unparseable or potentially dangerous latex formula]. Use the triangle area formula [unparseable or potentially dangerous latex formula] three times: [unparseable or potentially dangerous latex formula]. Solve for [unparseable or potentially dangerous latex formula].